﻿using System;
using System.Collections.Generic;
using Autodesk.Revit.DB;

namespace YJKRevitBeam
{
	public struct BeamData
	{
		public List<Level> levels;

		public bool isSegment;

		public FamilySymbol beamEdge;

		public double offsetEdgeZ;

		public double offsetEdgeXY;

		public FamilySymbol beamInner;

		public double offsetInnerZ;

		public double offsetInnerXY;
	}
}
